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Uhura's Song

Years ago, Lt. Uhura befriended a diplomat from Eeiauo, the land of graceful, cat-like beings. The two women exchanged songs and promised never to reveal their secret—but now, those songs may be the only hope to save the planets from a deadly epidemic.

Star Trek: The Original Series: Inception

As man expands beyond explored space, the need to find a way to make inhospitable planets habitable grows greater.

Troublesome Minds

While exploring the unmapped frontier, the U.S.S. Enterprise responds to a distress call from an unknown ship. Captain James T. Kirk turns first contact into a threat of interstellar war—by saving the life of a man his own people abandoned. Berlis, colony leader of a telepathic race calling themselves the Isitri, claims not to know why those from his homeworld want him dead. Now Kirk must either find a way to wrench billions from the grip of one man, or be responsible for the destruction of two planets.

Ex Machina

An intense “missing” tale from the beginning of the Star Trek movie era, when the crew of the U.S.S. Enterprise was first reunited and confronting issues of both nature of God and artificial intelligence.

Vanguard #1: Harbinger

Returning from its historic first voyage to the edge of the galaxy, the damaged U.S.S. Enterprise™ journeys through the Taurus Reach, a vast and little-known region of space in which a new starbase has been unexpectedly established. Puzzled by the Federation's interest in an area so far from its borders and so near the xenophobic Tholian Assembly, Captain James T. Kirk orders the Enterprise to put in for repairs at the new space station: Starbase 47, also known as Vanguard.

Legacies #2: Best Defense

Just in time for the milestone 50th Anniversary of Star Trek: The Original Series, an epic new trilogy that stretches from the earliest voyages of the Starship Enterprise to Captain Kirk’s historic five-year-mission—and from one universe to another!

Survivors

Treva is an isolated human colony on the fringes of known space on the verge of becoming a true interstellar community, a full fledged menber of the Federation. But now the U.S.S. EnterpriseTM has received a distress signal for Treva is in the throes of a violent revolution, a revolution led by a merciless warlord who has committed countless atrocities in the name of freedom.

Takedown

When renegade Federation starships begin wreaking destruction across the Alpha Quadrant, Captain Jean-Luc Picard and the crew of the U.S.S. Enterprise are shocked to discover that the mastermind behind this sudden threat is none other than Picard’s protégé and friend: Admiral William T. Riker. The newly minted admiral is on board the U.S.S. Aventine as part of a special assignment, even as the mystery deepens behind his involvement in the growing crisis. But the Aventine is helmed by Captain Ezri Dax—someone who is no stranger to breaking Starfleet regulations—and her starship is by far the faster vessel…and Riker cannot yield even to his former mentor. It’s a battle of tactical geniuses and a race against time as Picard struggles to find answers before the quadrant’s great powers violently retaliate against the Federation…

Make It So: Leadership Lessons from Star Trek: The Next Generation

In Make It So: Leadership Lessons from Star Trek: The Next Generation&reg, Wess Roberts and coauthor Bill Ross take their inspiration from today's most striking and most popular vision of the future -- Star Trek -- an unprecedented television, feature film and publishing phenomenon. From the top-rated television series Star Trek: The Next Generation, Roberts and Ross find a new symbol for successful leadership: Captain Jean-Luc Picard.

The Badlands: Book One

Located dangerously near the Cardassian border, the unstable region of space known as the Badlands has long been a hazard to interstellar navigation, characterized by violent plasma storms and other even stranger phenomena. Many starships have faced destruction there, including at least two incarnations of the Starship Enterprise™.

Homecoming

After seven long years in the Delta Quadrant, the crew of the Starship Voyager™ now confront the strangest world of all: home. For Admiral Kathryn Janeway and her stalwart officers, Voyager's miraculous return brings new honors and responsibilities, reunions with long-lost loved ones, and for some, such as the Doctor and Seven of Nine, the challenge of forging new lives in a Federation that seems to hold little place for them.

The Murdered Sun

When sensors indicate a possible wormhole nearby, Captain Janeway is eager to investigate, hoping to find a shortcut back to Federation space. Instead, she discovers a star system being systematically pillaged by the warlike Akerians. Janeway has no desire to get caught up in someone else's war, but in order to the check on the possibilities offered by the wormhole -- and to save the innocent people of Veruna Four -- VoyagerTM has no choice but to challenge the Akerians.

The Nanotech War

Throughout human history, mankind has turned its goals and dreams toward exploration. With wagon trains, ships, satellites and starships, humanity has chosen to seek out the new frontier, to explore new worlds, and to go where no human has gone before-even to the furthest reaches of the Delta Quadrant. There, Captain Janeway and the crew of the Starship Voyager™ have discovered many strange and wondrous civilizations...but few as alien as the Chiar.

To Lose the Earth

As the crew of the Full Circle fleet works to determine the fate of their lost ship, the Galen, a struggle for survival begins at the far edge of the galaxy. New revelations about Species 001, the race that built the biodomes that first drew the fleet to investigate planet DK-1116, force Admiral Kathryn Janeway to risk everything to learn the truth.

Unity

As the crises on the space station Deep Space 9 come to a head, Captain Sisko returns for the birth of his child and the planet Bajor’s entry into the Federation in this landmark Star Trek: Deep Space Nine novel.

Star Trek: Deep Space Nine: Fearful Symmetry

In our universe, a Cardassian sleeper agent--Iliana Ghemor--was once surgically altered to resemble and replace resistance fighter Kira Nerys, future Starfleet captain and hero of the planet Bajor's liberation. That plan never reached fruition, and the fate of the agent remained unknown...until now.

The Long Mirage

Continuing the post-television Deep Space Nine saga comes this thrilling original novel from New York Times bestselling author David R. George III!

Legends of the Ferengi

A collection of the guiding principles of the galaxy's most successful entrepreneurs, using coveted Ferengi wisdom and recounting legendary tales of profit.

Typhon Pact #2: Seize the Fire

The next novel in the Typhon Pact adventure in the universe of Star Trek: The Next Generation.

Strange New Worlds II

These tales rocket across the length and breadth of Federation time and space, from when Captain Kirk explored the galaxy on the first Starship Enterprise™ through Captain Picard's U.S.S. Enterprise™ NCC-1701-D and Captain Sisko's Deep Space Nine™ to Captain Janeway's Starship Voyager™, with many fascinating stops along the way.

Strange New Worlds IV

Strange New Worlds IV features more than a dozen never-before-published stories spanning the twenty-third and twenty-fourth centuries, from the early days of James T. Kirk and his crew to the later generations of Captains Picard, Sisko, and Janeway. These memorable new tales explore and examine the past and future of Star Trek from many different perspectives.

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